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Trivial Pursuit

Trivial Pursuit is a board game in which progress is measured by a players ability to answer trivia questions. The game was created in 1979 by Scott Abbott and Chris Haney after finding pieces missing from their Scrabble game. With help from John Haney and Ed Werner they completed development of the game in 1982 and it was released. At this time nearly 88 million games have been sold in 26 countries and in 17 different laguages. The game consists of various themed questions, for example in the standard Genus question set there is Science and Nature, History and Entertainment to name a few.

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